Audio : Perception (Psychoacoustics)

The Ear

Frequency Range

Dynamic Range (amplitude)

50 million Amercan's Can't Be Wrong

Spectral Characteristics

formants
timbre
pitch
harmonic spectra perceived as a single tones

Masking

Loud tones can mask (hide or reduce) perception of other (quieter) tones at nearby frequencies. Effect lasts only a few milliseconds.

critical band

Binaural hearing

(A good book: 3-D Sound for Virtual Reality and Multimedia, Begault, AP Professional, 1994.)

2D Localization

IID - Interaural Intensity Difference
sounds louder in ear facing source (panning)
ITD - Interaural Time Difference
sound hits the ear closer to the source first

3D Localization

HRTF - Head-Related Transfer Function
frequency-dependent amplitude and time differences due to shaping of outer ears (put this microphone in your ear, like this, and sit here and we'll do the rest (measure your HRTF). trust me.)
Here's an example (AIFF, 44.1KHz sampling rate, stereo 16-bit samples, 6sec, 1MB) of a file produced using an HRTF. The clapping goes around counterclockwise, the gamelan goes front to back overhead, and the electronic sounds start to your right then loop overhead to the left and back underneath to the right.

Distance

intensity
closer is louder: inverse square law says 6dB per doubling of distance (but 9 dB per doubling sounds better!?)
reverberation: reflections (echoes) due to enclosure. More reverb ("wetter mix") sounds farther.

Bill Thibault <william.thibault ayat csueastbay dawt edu>
Last modified: Tue Nov 11 21:28:55 1997